Compter et nombres décimaux
Author: Daniel Mentrard

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M
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C
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D
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d
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c
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E = 4 (slider from 0 to 9, step 1)
d = 6 (slider from 0 to 9, step 1)
s = 5 (slider from 0 to 9, step 1)
t = 1 (slider from 0 to 9, step 1)
D = 6 (slider from 0 to 9, step 1)
S = 7 (slider from 0 to 9, step 1)
T = 4 (slider from 0 to 9, step 1)
A = (-5, -4)
B = (-3, -4)
C = Mirror(A, B)
F = Mirror(B, C)
G = Mirror(C, F)
H = Mirror(F, G)
I = Mirror(G, H)
J = (-5, 7)
a = Segment(J, A)
b = Segment(A, I)
c = Line(J, b)
e = OrthogonalLine(B, b)
K = Intersect(c, e)
L = Mirror(J, K)
M = Mirror(K, L)
N = Mirror(L, M)
O = Mirror(M, N)
P = Mirror(N, O)
f = Segment(K, B)
g = Segment(L, C)
h = Segment(M, F)
i = Segment(N, G)
j = Segment(O, H)
k = Segment(P, I)
Q = Point(a)
R = Point(a)
U = Point(a)
V = Point(a)
W = Point(a)
Z = Point(a)
A1 = Point(a)
B1 = Point(a)
C1 = Point(a)
l = Line(A, J)
m = OrthogonalLine(Q, l)
n = OrthogonalLine(R, l)
p = OrthogonalLine(U, l)
q = OrthogonalLine(V, l)
r = OrthogonalLine(W, l)
a1 = OrthogonalLine(Z, l)
b1 = OrthogonalLine(A1, l)
c1 = OrthogonalLine(B1, l)
d1 = OrthogonalLine(C1, l)
e1 = OrthogonalLine(J, l)
E1 = Intersect(m, f)
F1 = Intersect(m, g)
G1 = Intersect(m, h)
H1 = Intersect(m, i)
I1 = Intersect(m, j)
J1 = Intersect(m, k)
K1 = Intersect(n, f)
L1 = Intersect(g, n)
M1 = Intersect(h, n)
N1 = Intersect(i, n)
O1 = Intersect(j, n)
P1 = Intersect(k, n)
Q1 = Intersect(n, p)
R1 = Intersect(p, f)
S1 = Intersect(p, g)
T1 = Intersect(p, h)
U1 = Intersect(p, i)
V1 = Intersect(p, j)
W1 = Intersect(p, k)
Z1 = Intersect(k, q)
A2 = Intersect(j, q)
B2 = Intersect(q, i)
C2 = Intersect(h, q)
D2 = Intersect(g, q)
E2 = Intersect(f, q)
F2 = Intersect(f, r)
G2 = Intersect(r, g)
H2 = Intersect(h, r)
I2 = Intersect(i, r)
J2 = Intersect(j, r)
K2 = Intersect(k, r)
L2 = Intersect(f, a1)
M2 = Intersect(g, a1)
N2 = Intersect(h, a1)
O2 = Intersect(i, a1)
P2 = Intersect(j, a1)
Q2 = Intersect(k, a1)
R2 = Intersect(k, b1)
S2 = Intersect(j, b1)
T2 = Intersect(i, b1)
U2 = Intersect(h, b1)
V2 = Intersect(g, b1)
W2 = Intersect(f, b1)
Z2 = Intersect(c1, f)
A3 = Intersect(d1, f)
D3 = Intersect(d1, g)
E3 = Intersect(g, c1)
F3 = Intersect(h, c1)
G3 = Intersect(d1, h)
J3 = Intersect(d1, i)
K3 = Intersect(c1, i)
L3 = Intersect(j, c1)
M3 = Intersect(d1, j)
P3 = Intersect(d1, k)
Q3 = Intersect(c1, k)
D1 = Point(a)
f1 = OrthogonalLine(D1, a)
B3 = Intersect(f1, f)
C3 = Intersect(g, f1)
H3 = Intersect(h, f1)
I3 = Intersect(i, f1)
N3 = Intersect(j, f1)
O3 = Intersect(k, f1)
g1 = Segment(A, D1)
h1 = Segment(B3, B)
i1 = Segment(C, C3)
j1 = Segment(H3, F)
k1 = Segment(G, I3)
l1 = Segment(N3, H)
m1 = Segment(I, O3)
R3 = (-6, -4)
S3 = (8, -4)
T3 = (8, -6)
U3 = (-6, -6)
poly1, r3, s3, t3, u3 = Polygon(R3, S3, T3, U3)
T9: d + ""
T8: E + ""
T5: D + ""
T6: S + ""
T7: T + ""
T10: s + ""
T11: t + ""
V3 = (12.173575895936176, -2.605037465350153)
W3 = Point(Circle[V3, 0.6])
Z3 = (12.277371084609939, -2.570439069125565)
A4 = Point(Circle[Z3, 1.0])
B4 = (12.242772688385351, -2.605037465350153)
C4 = Point(Circle[B4, 1.3])
D4 = (-6, 14)
E4 = (8, 14)
F4 = (-4, 14)
G4 = (-2, 14)
H4 = (0, 14)
I4 = (2, 14)
J4 = (4, 14)
K4 = (6, 14)
L4 = Point(poly1)
M4 = Point(t3)
N4 = Point(t3)
O4 = Point(t3)
P4 = Point(t3)
Q4 = Point(t3)
n1 = Segment(D4, E4)
p1 = Segment(E4, T3)
q1 = Segment(K4, Q4)
r1 = Segment(J4, P4)
s1 = Segment(I4, O4)
t1 = Segment(H4, N4)
a2 = Segment(G4, M4)
b2 = Segment(F4, L4)
c2 = Segment(D4, U3)